SHRDLU (2020): an adventure game based around natural language parsing (inspired by Winograd's SHRDLU). It is an experiment, so, I am not expecting the resulting game to be an amazing game, but just an exploration of the posibilities of this type of AI system in a game.
Play directly on your browser: https://braingames.santiontanon.dev/games/shrdlu/v35/shrdlu.html
Transball GL (2016): the latest version of my Transball series, this time with a dozen different ships to unlock and a level editor!
Super Transball 2 (2002): Super Transbal 2 is the sequel of Transball and Transball 2, inspired by the classic Thrust-style games (and concretely by Zara Thrusta for the Commodore Amiga). The code base for this game is really old, so, it might be a bit hard to get it to compile in a modern system. The Makefile should work out of the box in Mac/Linux (given you have the necessary SDL libraries installed), but I cannot guarantee anything on Windows machines...
Unfortunately I have lost all my games I created before Transball. If you happen to still have a copy of some of my earlier games (Robofighter, Robofighter 2, Chungo Squad, Myrloch, the original Transball, etc.) by all means reach out to me, I'd love to see them again! :)